Browsing by Subject "Gamification"
Now showing items 1-2 of 2
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Gamification on Social Media to Enhance Library Services in Kenyan Private Universities
(Journal of Science & Technology, 2025-09)This study examined the application of gamification strategies on social media as an innovative approach to enhance student interaction with library services at Strathmore and Riara Universities, Kenya. Guided by ... -
Social Media Promotion Strategies for Enhancing Student Engagement with Library Services: A Case of Strathmore and Riara University Libraries in Kenya
(KeMU, 2025-09)University libraries are increasingly adopting social media as a means of promoting their services, yet the effectiveness of these strategies remains underexplored in the Kenyan private higher education context. This study ...
